﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;

namespace LevelEditor.Model.Entity
{
    [Serializable]
    public class Level
    {
        // Properties
        [XmlIgnore]
        public string FilePath { get; set; }

        public bool IsNew { get; set; }

        public string Name { get; set; }

        public int Number { get; set; }

        public Scene Scene { get; set; }
    }


}
